Grid Locked is a game that I made for Ludum Dare 42. The theme for the jam was 'Running out of Space.' Grid Locked is an action shooter game, with a super simple art style. To play, you must shoot enemies to get points, however, if an enemy manages to touch you, you will lose a platform. The less platforms you have, the less space you will have to dodge enemies. The game was made in less than 48 hours, due to this limitation, I kept my scope down and focused on making something that was super fun, action packed and polished.
Read the projects post-mortem here.